I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.
Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.
Georgian Avasilcutei decided to show how he made his character for ArtStation’s challenge “Ancient Civilizations” that took the 2nd place award. Amunet is game-ready and has almost 100k triangles and 2x4k texture sheets. The costly tutorial is said to cover all the creation process of this character from initial ZBrush sculpt to the final textures.
The pack features more than 20 hours split into 8 videos. The last one is full of tips on baking and setting up your scene in Marmoset Toolbag 3. The folder also includes the full model with ztl, psd files, fbx and Marmoset Toolbag 3 scene.
The guide is quite expensive, yes. Is it worth it? It’s up to you to decide. In the meantime, you can always check out our interview with the winner of the challenge Rodrigo Gonçalves for free here.