Course: Realistic Hair with ZBrush and Maya
Events
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Utrecht NL   29, Jun — 30, Jun
Brighton GB   10, Jul — 13, Jul
Brighton GB   10, Jul — 13, Jul
Cambridge GB   13, Jul — 17, Jul
San Diego US   19, Jul — 23, Jul
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AI applications are only beginning to materialize. It's so exciting what neural networks will do to art workflows in the coming years.

W T F!!! Why, really don't understand, EA = just a fucking looser company!

Amazing... Congratulations for the new way to show information.. I hope they could use this to teaching.

Course: Realistic Hair with ZBrush and Maya
29 December, 2017
News

Udemy and Shane King have has recently shared a new course on generating realistic hair with ZBrush and Maya. The guide goes through the basics and then shows a nice example.  

Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry.

Shane King 

Topics:

  • How to create realistic hair in 3D
  • The basics of Fibermesh
  • The basics of Hairsystems
  • Basic Lighting and Look-Dev techniques
  • How to finalize your render

Enroll 

Source: Udemy

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