Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Moses Saintfleur shared a video breakdown of his Wicker Basket from Terra Online made in ZBrush, Maya, Substance Painter, and Toolbag.
“Fun walkthrough of creating a wicker basket from the MMO Terra Online. Leave comments on things you’d guys like to see me make in detail next,” states the description. Basically, there’s nothing too fancy here, but it’s a really nice example of an asset that can help you build better models.
The best part is that the artist has also shared project files. You can get them here.
Make sure to check out the artist’s portfolio here.