In this week's Unity digest we collected 5 useful packs with textures, materials, and shaders that will help you to create your game environment.
Check out 5 Unity packs from Kronnect that would help you add a realistic look or a camera effect to your scene in no time.
Eldar Seydamet shared an extensive breakdown of the Honda CX650 3D bike made with Substance Painter, Maya, Unreal Engine, and Marmoset Toolbag.
Check out a new version of Shader Kit with a bunch of new features and updates.
Vishal Ranga, a Senior Level Artist, shared his workflow, explaining how to set up a customizable rock shader in Maya, ZBrush, Substance, and Unreal.
Find out the production details of the VR conservatory from toadstorm.
Maria Ardinceva prepared a detailed breakdown of her UE4 environment Snowy Ruins: terrain creation and mountains, material setup, vegetation, lighting, and more.
Maciej Hernik discussed the details of his stylized scene Floating Islands: shaders for grass, trees, and water, Volume Overrides, asset texturing, and more.
Check out 5 Unity packs that include ready-to-use 3D assets, shaders, and textures for the stylized scene production.
- 1Creating Diverse Buildings for PUBG
- 2Creating Environments for Netflix's The Witcher in Substance
- 3AgileGAN: A New Tool for Creating Stylized Portraits
- 4A New App to Turn Phones & Webcams Into Full-Body Trackers For $100
- 5Deep Face Generation and Editing with Disentangled Geometry
- 6Street Fighter: Making Fight Moves That Feel Right
Creating Detective's Room in Maya, ZBrush and SubstancePerfect·
Project Lambda: Half-Life Remakei pay! :)·
Project Lambda: Half-Life RemakeWoW!!! Wow!!! Wow!!! Please make the game! i play a full price for tha...·
Project Lambda: Half-Life Remakethere is too much detail to absorb during the long tram ride. Please c...·
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