Total Chaos 2018: Behind The Portrait with Ian Spriggs
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7, Mar — 1, Jun
Los Angeles US   23, Apr — 25, Apr
Breda NL   24, Apr — 25, Apr
Copenhagen DK   25, Apr — 8, May
Gyeonggi-do KR   25, Apr — 28, Apr
Latest comments

Hurry up and get it on the store - I need it for a project ;-)

by Krzysztof Czerwinski
16 hours ago

All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(

by James Brown
22 hours ago

Thank you for your post, I look for such article along time, today I find it finally. this post gives me lots of advise it is very useful for me.

Total Chaos 2018: Behind The Portrait with Ian Spriggs
5 July, 2018

Chaos Group has recently shared a recording of a presentation by Ian Spriggs from Total Chaos 2018 on the way the artist is working with his digital humans. Ian talked about his techniques the allows his to generate realistic portraits, sharing insights into building emotional connections. It takes more than just a paintbrush, so what is the key here?  

My work is concerned with creating emotional connections with digital humans, and in my presentation, I talk about the techniques I use to achieve this. Many years ago, the masters created realistic portraits of their subjects using little more than a paintbrush. Today I use similar ideas with a new set of tools such as Maya, Mudbox, Photoshop, and V-Ray to create my 3D portraits. I’ll also discuss how we can overcome the uncanny valley, and the new challenges we face in a digital age.

Ian Spriggs 

Make sure to share your thoughts on the talk in the comments below. 

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