Angela Jeong did a breakdown of her stylized 3D scene created during her studies at Vertex School: sculpting and modeling workflow, texturing with Substance tools and vertex painting in UE4, and lighting setup.
Weapon Art Tips: High Poly, UVs, TexturingThank you.·
Studying Brutalist Architecture and Lighting in UE4So much amazing content here. Thank you. Before Deakins, my favorite D...·
Tutorial: Ocean Shader with Gerstner WavesHey man, awesome write up... just one observation... you use w = 2*pi/...·
Recreating Animal Village Kitchen from The Legend of ZeldaAmazing work! Thanks for sharing. I was curios to know, did you paint...·
Join thousands of game designers and keep track of your subscriptions