Ismail Kemal Ciftcioglu
RealityArts
Voidrunner Interview: Scaling Level Design up 300%
Former matte painter Ismail Kemal Ciftcioglu from a Turkish game development company RealityArts shared his thoughts on using Unreal Engine 4 to build Voidrunner – one of the most epic indie action games in history.
Ismail Kemal Ciftcioglu
Jul 13, 2015
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