Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
20th Century Fox and Ubisoft have recently presented the first film based on the Assassin’s Creed franchise. Critics didn’t like it and it seemed like the film is more like a parallel version of Assassin’s story. Still, the costumes and the characters there were quite good following well-known style of Ubisoft’s game. Character Artist Bao Vu has published a breakdown of his Aguilar De Nerha character on ArtStation page. That’s how Michael Fassbender could look in 3D.
There is more for you though. You can download a package with the artist’s Aguilar De Nerha model including the Zbrush, Substance and Unreal Engine 4 project here. NON COMMERCIAL USE ONLY!