A guide to high-quality character production from 3D artist Bao Vu. Based on the latest Assassin’s Creed film by 20th Century Fox and Ubisoft.
20th Century Fox and Ubisoft have recently presented the first film based on the Assassin’s Creed franchise. Critics didn’t like it and it seemed like the film is more like a parallel version of Assassin’s story. Still, the costumes and the characters there were quite good following well-known style of Ubisoft’s game. Character Artist Bao Vu has published a breakdown of his Aguilar De Nerha character on ArtStation page. That’s how Michael Fassbender could look in 3D.
There is more for you though. You can download a package with the artist’s Aguilar De Nerha model including the Zbrush, Substance and Unreal Engine 4 project here. NON COMMERCIAL USE ONLY!
What is more, you can get generic basemesh of a head here.