Camera Work
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Milwaukee US   17, Jun — 22, Jun
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Amsterdam NL   25, Jun — 28, Jun
Los Angeles US   25, Jun — 28, Jun
Latest comments
by koffee kingston
2 hours ago

There are different ways through which you can do this crafting of 2D into 3D like of scalling, shearing. helped me to get the best way to do this.

The reason this hashtag started was that there was a guy in Japan criticized the company behind pokemon(gamefreak) saying that their 3D artist are useless. and skilled 3D models would be able to be made in 5 minutes. He mentioned that you can do 800 pokemon each in 5minutes so close to 60 hours will be only needed. and if they can't do that, they are not worth the salary. and 3D modelers took this as a challenge. Resulting in 3D modelers doing modeling / sculpting in various 3D software.

by Jack
5 hours ago

Don't know if you're still having this issue but it's fixed by enabling "Specify Manual Texture Size" and then playing with the "Manual texture size" input until it seems right.

Vaik Nay gave a brief talk on concept art and working on the huge forgotten civilization scenes that remind of The Last Guardian.

27 February, 2019

Here are the highlights from the Keynote event, including info about CineCast, FPS sample, the Visual Effect Graph, and more.

24 October, 2018

Yuri Popov talked about the development of his AR application where you can view the masterpieces made by famous painters.

19 October, 2018

Kemal Günel talked about awesome lighting and colors choices in his short sci-fi movie The Abyss. The project is created with Unreal Engine 4.

1 August, 2018

Erasmus Brosdau talked about his new amazing project, which takes real-time animation production techniques on a whole new level.

28 May, 2018