Importing Textures to Quixel and Then to UE4
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by lesa cote
9 hours ago

This is a great post on star wars. Our cheap assignment experts are really impressed. https://www.dreamassignment.com/cheap-assignment-help

Thanks for sharing, the lighting on the wheels and coins is beautiful, very painterly.

by Catalyst
17 hours ago

The site is in Japanese, but the program was in English for me.

Importing Textures to Quixel and Then to UE4
16 March, 2017
News
Check out this video guide by You Can Blue on importing your own textures, created or from a texture library, into Unreal Engine 4 correctly. You will learn how to import a custom texture set into Quixel Megascans, create a layered detailed surface, import materials into UE4 as masked not RGB, build your material using parameters, tessellation and levels and create multiple instanced materials from the created material.

 To reduce draw calls from the engine you should ideally made an instanced material from this using parameters so that you have the ability to use multiple variations of your material with different specularity, normal strength or any other parameter based changes that may need to different over multiple similar yet different materials (think different colored tiles for example in different areas of a level).

Blue

Source: Blue

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