Zetsuda Workflow Tutorial
Events
Subscribe:  iCal  |  Google Calendar
Milwaukee US   17, Jun — 22, Jun
New York US   17, Jun — 20, Jun
St. Petersburg RU   19, Jun — 21, Jun
TBA BR   22, Jun — 24, Jun
Amsterdam NL   25, Jun — 28, Jun
Latest comments
by Shayne Byrne
38 min ago

Maybe they should focus on making their games they already have run a bit better first. There are many complaints about the game play in World of Tanks. The platoon aspect needs fixing so it is more fairly ranked.

>Evangelion on TV I see you're man of the culture, Thomas :)

give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!

Zetsuda Workflow Tutorial
16 November, 2016
Report
Ali Glen, a 3D character artist looking to work in the games industry, was kind enough to let us publish his breakdown of a sci-fi project called Zetsuda. The breakdown covers all the important details on the character: from choosing Daniel Daye Kim from Lost as reference setting-up the final scene. 

Ali Glen, Character Artist

Leave a Reply

avatar