Victoria Zavhorodnia showed the workflow behind the Violet House project, talked about making the vegetation, and explained how she achieved the painterly feeling in the render.
Victoria Zavhorodnia talked about the Golden Carp scene, shared the modeling and texturing workflows, and explained how different lighting scenarios were set up.
- 1Realistic Woman Model Rendered in Unreal Engine 5
- 2A Fan Made an AI Model That Can Generate Cyberpunk Edgerunners-Like Anime Characters
- 3Ghost's Face Is Finally Revealed Thanks to Data Miners
- 4A Sneak Peek on Visuals & Lighing Design in The Callisto Protocol
- 5Creating Holograms With Blender & Voxon's Volumetric Display
- 6Midjourney Can Now Combine Two Images
A Redditor's Mom Tried Playing Skyrim and Became a Proffesional AlchemistI am making $90 an hour working from home. I never imagined that it wa...·
Mario Game Concept Made in Unreal Engine 5omg i love how marios eyes are glowing and how violent mario acctually...·
Mario Game Concept Made in Unreal Engine 5That looks really great. You totally captured the vibe... and grew it...·
Red Dead Redemption 2 Hit 66k Concurrent Players on SteamGOAT game·
Join thousands of game designers and keep track of your subscriptions