Victoria Zavhorodnia
Level Artist
Creating a Stylized Violet House in Substance 3D Painter & Unreal Engine
Victoria Zavhorodnia showed the workflow behind the Violet House project, talked about making the vegetation, and explained how she achieved the painterly feeling in the render.
Making a 3D Scene with Various Lighting Scenarios
Victoria Zavhorodnia talked about the Golden Carp scene, shared the modeling and texturing workflows, and explained how different lighting scenarios were set up.