Bram Zwikker talked about his Cosmic Sky series made in Substance Designer, experiments with nodes and more.
Bram Zwikker did a breakdown of his vivid environment made with UE4, Substance, and ZBrush and talked in detail about the rocks production.
Spider-Man System for UnrealThanks for the share !·
Open-Source Painting Tool for 3D Artists16 Euros in the US, not free. Not open source either from what I can f...·
This Fake Sims 5 Trailer Looks Too GoodI guess the first trailer was done in Lumion·
CGMA Student Project: Environmental FXAn acoustic guitar is a musical instrument in the guitar family
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