Jaikumar Gurubaran

Environment Artist

Prague

The Cantina Incident: Modular Approach and Procedural Texturing in Substance

Jaikumar Gurubaran did a detailed breakdown of his UE4 Mafia-inspired game environment, The Cantina Incident, talked about his modular approach to modeling the scene, discussed his workflow on textures in Substance Designer and Substance Painter, and shared his lighting setup for day and night lighting. 

Author

Jaikumar Gurubaran

Published on

Nov 16, 2020

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