Jaikumar Gurubaran did a detailed breakdown of his UE4 Mafia-inspired game environment, The Cantina Incident, talked about his modular approach to modeling the scene, discussed his workflow on textures in Substance Designer and Substance Painter, and shared his lighting setup for day and night lighting.
Using Motion Tracking For Twitch StreamsLooks very nice, too bad their system is pretty expensive.·
Empty Fridge and Cup Noodles: Developers on Launching Game StudiosOr don't bother launching a studio, save all that time and money,...·
Creating Organic and Man-Made Assets for Assassin’s Creed ValhallaAwesome! Really interesting!·
Recreating American McGee's Alice in ZBrushGreat work!·
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