Stephen Seress-Smith

Environment Artist

Dead End: Stylized Environment Exploration Part 2

Stephen Seress-Smith explored stylized art production utilizing industry-standard techniques within the production of the project “Dead End”. In the second part, read about texturing, level design, world-building, lighting 2.0, VFX, post-process, and more.

Author

Stephen Seress-Smith

Published on

Dec 15, 2019

Dead End: Stylized Environment Exploration Part 1

Stephen Seress-Smith explored stylized art production utilizing industry-standard techniques within the production of the project “Dead End”. In the first part, read about the theory, visual research, blockout, the first lighting pass, and sculpting.

Author

Stephen Seress-Smith

Published on

Dec 06, 2019

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