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Latest comments
by Nils Arenz
7 hours ago

@Utsav singh, Yes. But a kind of lowpoly projection to have the best balance between poly count and alpha/quad overdraw.

by Kyle Bromley
8 hours ago

Appreciate the shoutout!

by Utsav singh
18 hours ago

your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

Collin Harris shared an article on a way you can integrate the animated FBXs that Houdini exports into a more real-time solution.

8 June, 2018

1006 views
A great little video tutorial from Iago Mota shows how to create smoke-like particle simulations in Blender 2.7+.

7 June, 2018

636 views
Yanni Tripolitis, a winner of Riot Creative Contest 2017 (Realistic VFX category) talked about his amazing entry created in Unreal Engine 4.

7 June, 2018

1600 views
Etienne POV, a winner of Riot Creative Contest 2017 (Stylized VFX category) shared some details of his stunning entry created in Unity!

7 June, 2018

1773 views
2 comments
Riley Miladi talked about some interesting ways she works with Houdini, including explosions, destruction simulations, and water effects.

5 June, 2018

1366 views
1 comments
Erasmus Brosdau talked about his new amazing project, which takes real-time animation production techniques on a whole new level.

28 May, 2018

2053 views
Aaron Winnenberg did a fantastic tutorial, describing the way you can create an fancy dashing effect, you can use in your action game.

4 May, 2018

3135 views
2 comments
Justine Pouyez shared some tips on the production of visual effects in Unreal Engine 4.

30 March, 2018

1800 views
A great book for artists, who want to get the basics of the Houdini package and stuff you can do with it.

16 March, 2018

2859 views
The amazing CeTA Film Studio, behind an Oscar-nominated film "Loving Vincent", talked about their process, techniques and ways to bring a genius artist into the film.

2 March, 2018

1736 views
A VFX artist Danil Krivoruchko gave a talk on his latest project 'Blindsight' and the way he's generating effects in Houdini.

2 March, 2018

1772 views
Parag Ponkshe did a beautiful breakdown of his complex VFX, which he created for the Riot Creative Contest 2017.

21 February, 2018

1804 views
1 comments
Travis Henderson did a nice breakdown of the amazing new VFX, which features an unusual take on the classical League of Legends special effect.

16 February, 2018

1499 views
2 comments
Matt Schwartz shared some really cool techniques he uses to build an awesome 'constellation-like' VFX for Riot Creative Contest 2017.

6 February, 2018

3823 views
Nikita Shilkin, a Senior VFX Artist at 4A Games, has shared his awesome VFX reel on a VR shooter called Arktika.1.

2 February, 2018

1452 views
Do you want to learn more about the top-notch VFX behind Oscar-nominated pictures?

29 January, 2018

1703 views
You’ve got two more days to submit your amazing content to Blizzard to get some fantastic prizes.

26 January, 2018

1903 views
Check out the newest video from Squadron 42, where they discuss the way Lumberyard can help build amazing space.

26 January, 2018

1942 views
Stefan Jevremović did an overview of the way you can approach beautiful stylized visual effects. Learn how you can do stuff similar to League of Legends.

17 January, 2018

9219 views
4 comments
Michał Piątek released the files, which might help you to create amazing transformation real-time visual effects in Unity for commercial projects.

12 January, 2018

2782 views