Recreating Retro Electronic Devices in 3D
Cem Tezcan talked about designing and modeling Commodore consoles and handheld computers for his Retro Computer Desk scene.
Real-Time Rain Material Within Unreal Engine
Cem Tezcan gave a detailed breakdown of his amazing moisture/rain material he created with the help of Substance Designer.
Remaking The Elder Scrolls II: Daggerfall
Cem Tezcan showed how he used modern 3d tools to build an environment from one of the older parts of The Elder Scrolls series.
- 1Unreal Engine 5.2 Preview Is Now Available
- 2Using GPT-4 to Control Lights in Unreal Engine 5
- 3Tips on Landing a Job from Naughty Dog
- 4A Behind-the-Scenes Look at Avatar 2's Water Technology
- 5Disney Animator Shows That It's OK to Break Things to Get a Good Result
- 6AI Shader: A ChatGPT-Powered Shader Generator for Unity
Modeling a Retro TV Camera Using Plasticity & Substance 3D Painter·
Stability AI & Midjourney Are Being Sued For Copyright ViolationsI don't think they're going to win this,
The wind is...·
Stability AI & Midjourney Are Being Sued For Copyright ViolationsWhat a joke. AI doesn't steal art anymore than an artist using re...·
MetaHuman Animator IntroducedWhen could it possibly be released ?·
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