Dannie Carlone

Senior Environment Artist

Insight into Material Production for Games

Dannie Carlone shared his experience of creating materials for Shadow of The Tomb Raider and thoughts on material production for games.

Dannie Carlone

Dec 25, 2018

Add bookmark

Combining Zbrush and Substance Designer for Games

Dannie Carlone from Crystal Dynamics talked about the way he creates awesome materials for high-profile AAA-games.

Dannie Carlone

Jan 30, 2017

Add bookmark

Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Explore partners

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more