Otto Ostera
Level/Environment Artist
Valley of the Fallen Grace: Environment Art in UE4
Otto Ostera did a breakdown of his atmospheric UE4 environment Valley of the Fallen Grace based on Romain Jouandeau's concept.
Finding Balance in Composition
In this recent post, Otto Ostera talked about the way you work with balance in the composition.
Atmospheric Lighting in Environment Building
3d designer Otto Ostera showed how he builds scenes in Unreal Engine 4 and uses light in his productions.