Otto Ostera

Level/Environment Artist

Valley of the Fallen Grace: Environment Art in UE4

Otto Ostera did a breakdown of his atmospheric UE4 environment Valley of the Fallen Grace based on Romain Jouandeau's concept.

Otto Ostera

Apr 08, 2020

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Finding Balance in Composition

In this recent post, Otto Ostera talked about the way you work with balance in the composition.

Otto Ostera

Aug 22, 2017

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Atmospheric Lighting in Environment Building

3d designer Otto Ostera showed how he builds scenes in Unreal Engine 4 and uses light in his productions.

Otto Ostera

Feb 27, 2017

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