Tyler Smith

Environment Artist

Ambient VFX in UE4: Wind Effect

Tyler Smith talked about the Wind Effect as a part of his UE4 Ambient VFX Studies.

Tyler Smith

Feb 21, 2019

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Real-Time Clouds in Unreal Engine 4: Tips & Tricks

Tyler Smith continues his series of UE4 articles. This time he’s discussing the production of high-quality clouds for his scenes.

Tyler Smith

Jun 14, 2017

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Tips on Creating Ocean with World Machine

Tyler Smith shared some thoughts about his ocean experiments in UE4. His workflow includes a nice combo of World Machine, Zbrush and Geoglyph.

Tyler Smith

Jun 05, 2017

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Workflow for Creating Ground Material

3d artist Tyler Smith did a detailed breakdown of the ground material, created with the help of World Machine, Quixel SUITE and Zbrush.

Tyler Smith

Apr 06, 2017

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Interview with AgeCheq: An Easy Way to Deal with Children’s Privacy

In an exclusive interview former HTML5 Game Developer Evangelist and current Director of Game Developer Relations at AgeCheq Tyler Smith told 80.lv about a reliable way to make your games compatible with COPPA requirements.

Tyler Smith

Feb 16, 2015

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