3D Environment Artist
Jeryce Dianingana did a breakdown of his stunning Oni Shrine environment made in Unity which won him the 3rd place in ArtStation’s Feudal Japan Challenge.
Jeryce Dianingana gave a little talk about his environment and explained how he modeled the place and created the water.
Jeryce Dianingana shared his thoughts on building enhanced realistic scenes in Unity 5.
3d artist Jeryce Dianingana has provided a short breakdown of his recent Witcher: Wild Hunt-inspired environment.
3D environment designer Jeryce Dianingana talked about creating awesome lighting and reflections in Unity.
Ultimate Eye Generator for SubstanceHello! This is amazing! But I would like to know if the generator work...·
Polaris MRZR D4: Military Vehicle ProductionApsveicu ar panakumiem! ;-)·
Developing a Ski Open-World Game for MobileThank you for the interview
and for an amazing game experience
How Will 3D Production Change In The Future?UE5 will NOT be free. Epic branded this differently for a reason and w...·
Join thousands of game designers and keep track of your subscriptions