Lauren McKenzie

3D Environment Artist

Baltimore

Lighthouse Production Guide: Substance Tools Workflow

Lauren McKenzie did a breakdown on the recent lighthouse project that she worked on during the Organic World Building in UE4 course at CGMA, talked about her approach to creating organic materials in Substance tools and shared some tips on how to make a nice scene in a short period of time. 

Lauren McKenzie

Jan 09, 2020

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CGMA Stundet Project: Greenhouse

Lauren McKenzie shared the details behind her environment art and vegetation practices that she had during CGMA course Vegetation and Plants for Games.

Lauren McKenzie

Feb 15, 2019

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