Environment Art Intern
Robert Roeder shared his modeling and texturing workflows used in the project Making of the Ball Dress and gave some advice for novice 3D artists.
Ubisoft Releases Mixer For BlenderI am trying to figure how how to get my port number is do I need to cr...·
Creating Boiling Potion FX in HoudiniThis is just hypnotic.·
The Changing Landscape for Game Industry RecruitingThere are many conflicting statements in this article, but I think the...·
Daybreak Games Acquired Cold Iron StudiosAnd now any games that Cold Iron Studio have been developing are going...·
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